Technical+Terms


 * 1) Full shot contains the entire subject including the feet.
 * 2) Medium shot cuts just below the waist.
 * 3) Medium close shot cuts just above the waist.
 * 4) Cowboys shot includes an imaginary gun.
 * 5) Close shot cuts just above breast line.
 * 6) Four types of close ups
 * 7) __Wide Close up__
 * 8) __Full Close up__
 * 9) __Medium close up__
 * 10) __Extreme close up__


 * 1) Avoid cropping at the lower legs.
 * 2) Shot selection can be determined by how intimate we want to be with the character.
 * 3) Too close too soon feels severe because intimacy takes time.
 * 4) Over the course of a story we start with full shots and medium shots as we get to know the characters.
 * 5) Save extreme close up for later in the story when our relationship with the characters has become more personal
 * 6) Pulling away from a character makes her seem lonely or insignificant
 * 7) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A three shot contains three characters.
 * 8) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A close up on a related part of the scene is called an insert.
 * 9) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A POV shot comes from the characters perspective.
 * 10) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A basic dialogue set up is two matching over the shoulder shots and two matching close up.
 * 11) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">These are called internal and external reverses.
 * 12) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Start with external shots then as we become more involved cut to internal shots and back if we want to become impersonal.
 * 13) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">The further we are from the eye line the more objective and impersonal the shot is
 * 14) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">To avoid a jumpiness camera angles must be at least 20% different.
 * 15) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Three reasons for a Master Shot are:
 * 16) To inform about all the characters.
 * 17) To inform about the whole room.
 * 18) To inform about the whole happening.

40. Two reasons to center a character are: a. To make a person seem more direct or important b. to make a person a neutral third party
 * 1) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Shot size is determined by the distance between us and the character or the focal length.
 * 2) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A 50mm lens is closest to the human eye.
 * 3) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Using a long lens and zooming in creates less of an angle of view.
 * 4) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A short lens widens the angle of view and creates more distance between characters in the scene and gives the illusion of a bigger room.
 * 5) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Compression of space is created when you back up and zoom in. This makes the characters look equal in size.
 * 6) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Focal length controls the closeness between characters.
 * 7) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Zoom out and move closer makes the characters look farther apart.
 * 8) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Compressing space allows us to see the world in a different way than the human eye.
 * 9) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Short lens creates more distance between everything in the scene and makes locations seemlarger.
 * 10) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">A long lens creates creates a tighter atmosphere and singles out the character we are interested.
 * 11) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Using different focal lengths than reality is the easiest way to create production value because the image becomes an interpretation not a recording.
 * 12) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Long Focal length can compress our knowledge of the scene and makes the layout disorientating.
 * 13) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Disorientation can be a goal because a scene loses it mystique when we know the layout.
 * 14) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Pull back in an OS shot to create a more intimate shot.
 * 15) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Pull back in a CU to create to create a more forgiving shot.
 * 16) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">In an OS the character in focus has the major part of the frame.
 * 17) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">In a CU one third is empty space.
 * 18) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Empty space in matching shots between characters is called shared space.
 * 1) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">The rule of thirds for CU’s means framing the eyes on the third line
 * 2) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Too little head space creates a shot that seems too light.
 * 3) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Too much head space creates a shot that seems too heavy.
 * 4) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Use leading lines in a shot to create a sense of depth.
 * 5) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Low angle shot makes the character look bigger, superior.
 * 6) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">High angle shot makes the character look smaller, inferior.
 * 7) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">An extremely high angle shot can cause us to feel detached from the scene.
 * 8) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Shooting low angle shots into the sky can create small problems that can’t be seen until the last moment.
 * 9) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Add perspective lines or foreground to create height.
 * 10) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Placement of the horizon line can help the audience understand the height of the character.
 * 11) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Placement of the eyes of a character above the horizon line makes her seem free and more in command.
 * 12) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Placement below the horizon line makes her look suppressed.
 * 13) <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0.5em; padding-bottom: 0px; padding-left: 3em; padding-right: 0px; padding-top: 0px;">Shooting at eye level is closest to reality, however it makes the shot look like a documentary and that is bad.